

The Makarov has good handling traits for a pistol. However, with a disciplined trigger finger, the Makarov will have almost perfect accuracy.

This allows recoil to build up if the player is shooting close to the firecap. However, the centerspeed is very low, set at 1100. The recoil per shot is very low, and the iron sights are clean and do not obstruct the target. The Makarov also has average accuracy for a pistol. This speed is slower than the ASP, equal to the M14, FN FAL, M1911, and the semi-automatic CZ-75, but faster than the fully automatic CZ-75. If the player attempts to shoot any faster than 625 RPM, the firecap will be activated, and the Makarov will fire slower than the firecap. The Makarov fires in a semi-automatic configuration, and is able to be fired up to 625 RPM. The Makarov is run of the mill in the rate of fire category. The Makarov's low damage at moderate range makes it only suitable as a close quarters compliment to Sniper Rifles and Light Machine Guns. However, this damage quickly falls off to 20 damage, demanding a five shot kill, or a two hit kill in Hardcore game modes. In close quarters, the Makarov will deal 40 damage per shot, netting a three hit kill. The Makarov, like all other magazine fed pistols, is a regular damage pistol. The Makarov is one of the three handguns unlocked along with Create-A-Class at level 4. Call Of Duty Mobile Review - Boots On The Go
